New Year Balls Merge

New Year Balls Merge

● A game with a New Year's atmosphere! Compete with friends and colleagues?! In the game you have a play area? where balls fall and connect if they have the same color! Connect as many balls as possible to make the biggest one, save up points?! Be the first on the leaderboard?! Play and relax ?!

Mastering New Year Balls Merge: A Quick Guide

1. At first it will be easy to connect the balls?, but over time there will be more and more of them??. Once you connect the biggest ball in this game, it will disappear? and give you the most points?! If one of the balls touches the line and lies on it for some time, then you will lose?, and the game will start again?!
2. Press and hold your finger or mouse to control the ball. Release your finger or mouse button to let the ball fall onto the field?!
3. Enjoy the game?!

Is the game compatible with smartphones and tablets?

Yes, New Year Balls Merge is optimized for mobile play on both iOS and Android.

What is the target age demographic for this game?

This game is designed for the Kids, Teens age group.

Which tags are related to this game?

The game is identified through its tags such as 2048.

What studio or developer was in charge of the game’s development?

This game was made by IT-Hype, who is credited as the developer.

Is the game’s development based on a popular game creation environment like Construct or GameMaker?

WebGL was used to create this game.

Is blood a part of the game’s content?

No, New Year Balls Merge is not devoid of any blood content.

Is the content of the game suitable for young players?

Yes, New Year Balls Merge can be played by kids without concerns.

What is the game’s primary classification?

The classification of this game in the gaming world is Casual, Merge.

Does the game contain any elements of aggression or cruelty?

No, New Year Balls Merge does not portray any cruel or harsh behaviors.

What gender audience does this game appeal to?

The game is designed to appeal to Male & Female players.
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